Hi, I am Helin Wang
Game Designer & Programmer
Welcome to my digital portfolio.
About Me
SUMMARY
I am an aspiring Game Designer and Programmer with hands-on experience in programming, game engines, and AR/VR technologies. Currently a Master’s student in the Carnegie Mellon University Entertainment Technology Center, Class of 2027, I have developed diverse projects spanning turn-based strategy, FPS, XR, adventure games, and more. These experiences have sharpened my expertise in game mechanics, level design, and narrative creation, enabling me to approach projects with both creativity and precision.
I am deeply passionate about creating immersive experiences that seamlessly combine storytelling, traditional gameplay, and emerging technologies such as VR and AR. I thrive in collaborative environments and excel at problem-solving, striving to craft engaging and impactful games that leave a lasting impression on players.

EDUCATION & EXPERIENCE
Master of Entertainment Technology, Carnegie Mellon University (2025 – 2027, expected)
Immersive Tech Intern, Virtualtech Frontier Sdn. Bhd. (2024)
Bachelor of Engineering in Digital Media Technology (Honours), Xiamen University Malaysia (2020 - 2024)
SKILLS
Programming Skills: C++, C#, Python, etc.
Platforms & Tools: Unity, Databricks; Figma, Canva, Weka, Wireshark, Oracle SQL Developer, etc.
Software: Unreal Engine, Maya, Android Studio, Autodesk 3ds Max, Adobe After Effect, Adobe Animate, Blender, Reaper, etc.
* Click here to download a detailed PDF featuring four selected games, including their backgrounds, designs, and technical implementations, etc.
Game Project
A collection of game projects developed during my university studies and internship, spanning various genres and technologies.
Immersive Interaction
A showcase of projects highlighting innovative immersive interactions and user experiences across VR, AR, and MR technologies.